Foggy post-apocalyptic settlement with rusted vehicles and barbed wire inside the Forbidden Zone

⚠ EXCLUSION PERIMETER / ALPHA BUILD — SURVIVAL LOG ACTIVE

FORBIDDEN
ZONE

An open world multiplayer survival game. Outwit, outplay and outlast — scavenge the ruins, craft what you need and decide who is worth trusting before the light goes.

01SURVIVAL SYSTEMS

NO RULES BUT THE ONES YOU MAKE

CRAFTING

Break down anything you can carry. Weapons, tools, traps and medicine are all built from what the Zone left behind.

BUILDING

Claim a ruin, wall it, wire it. Bases are the only place where sleep isn't a gamble.

LOOTING

High-value caches sit in the most exposed places. Every run out is a bet on how long you stay unnoticed.

PLAYERS

Build a community or hunt one. Alliances hold until the loot table says otherwise.

Makeshift wooden shelter and campfire in a foggy forest camp in Forbidden Zone
01.1MAKE CAMP

Fire draws attention, but cold kills quicker. Build a shelter, cook what you salvage and store the rest behind something solid. Every base is a promise that you intend to come back.

  • Open world map with persistent player-built structures
  • Weapon and tool crafting from scavenged parts
  • Stealth-first traversal — sound is a resource
  • Currently in Alpha, updated with the community
02THREAT ASSESSMENT

THE DEADLIEST THING HERE ISN'T THE RADIATION

Silhouette of a mutated creature in a dark industrial hall in Forbidden Zone

THE MUTATED

Something in the fallout kept growing. They hunt by sound, and gunfire carries a long way in the flatlands.

RIVAL SQUADS

Other survivors are the only enemy that plans. Stealth beats firepower more often than you'd think.

THE PERIMETER

The fence wasn't built to keep people out. Cross the wrong marker and the Zone starts keeping score.